Zone Out:
Endless Drive
A casual, ambient endless driver down a Kerala highway — KSRTC buses and autorickshaws for traffic, built for switching off rather than racing.
Get it on Google PlayAmpazat Games is a one-person studio building small, honest games out of Kerala's backwaters, monsoons and highway traffic — designed, coded, modelled and shipped by the same pair of hands.
Ampazat Studios is run by one person, from Kochi, Kerala — design, code, 3D art in Blender, and whatever sound the game needs, all on the same laptop.
Games get built the way a solo developer actually builds them: small in scope, tested constantly, and shaped by things nearby — a KSRTC bus, a flooded paddy field, the sound of monsoon on a tin roof.
From a shipped Kerala driving game to a flood-rescue title in progress, and a couple of prototypes built just to see if they'd work.
A casual, ambient endless driver down a Kerala highway — KSRTC buses and autorickshaws for traffic, built for switching off rather than racing.
Get it on Google PlayA stylised, low-poly, vertex-colour rescue game set during Kerala's monsoon floods — get through rising water and get people out.
A reflex game — spin a gear to line up coloured teeth with full-width bands falling toward it. One clean idea, tested fast.
A physics-driven pond hopper, prototyped in an HTML canvas between bigger builds — small, splashy, unfinished on purpose.
A small, repeatable pipeline that one developer can actually run end to end, from grey-box to Play Store listing.
In Kerala, ampazat is a hide-and-seek game kids play in the yard — one player covers their eyes and counts on their fingers while everyone else scatters.
That's the shape the studio took its name from: work quietly, out of sight, count the whole thing through in private, and only step out once there's something worth finding. The handprint in the mark is the counting hand.
Found you.New builds, Play Store updates and the odd prototype — mostly here first.